CV

Game Audio
Bioware - January 2020-present

Audio artist on upcoming title in the Dragon Age franchise. Creature audio point of contact, and additional support for player audio, gameplay and UI

Improbable Canada - July-December 2019

Audio Artist for an unannounced title. Roles included audio direction, technical audio implementation using Wwise and Unreal, sound design, and music direction.

Bioware - June 2018-June 2019

Junior Audio Artist on Anthem. Creature sound design and foley, audio implementation, general audio design support.

Film
A Short Film About Tegan and Sara by Ann Marie Fleming (National Film Board of Canada)

Sound designer

Resilient

Additional re-recording mixer

Charlotte

Production sound and sound design

La Catrina

Sound Designer and Editor for short film and trailer

Live Sound
Mozart Murder mystery

Designed and edited sound and music. Installed audio equipment to cover 7 performance spaces over 3 floors. Setup and strike.

Sean McCann and Chris Murphy

Setup, front of house and monitors

True Crime with Torquil Campbell

Mixing, stage setup, performance tech

Banff Mountain Film and Book Festival

Audio Engineer in Margaret Greenham Theatre

Theatrical Sound Design
The White Snake

Sound design, music composition, live music and sound performance

Evil Dead: The Musical

Sound design

Tarzan: The Musical

Lead Percussion and sound design

Machinal

Sound design

Check out my Demo Reel for videos of my work!

Work Examples

Anthem - Intro cinematic sfx edit (mix, music and VO by other members of the team)

Various redesigns of games and film. I do these in my evenings and weekends to keep practicing different design techniques.

PaperWorld Sound redesign. My Vancouver Film School final project. Animation by MOME studios, music from 5Alarm.

About

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Contact

Find me on LinkedIn or Twitter, or fill out the form below.

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while (!deck.isInOrder()) {
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}

print 'It took ' + i + ' iterations to sort the deck.';

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Item One Ante turpis integer aliquet porttitor. 29.99
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